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发表于 2008-9-25 17:00:11
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来自: 中国河北石家庄
再发一次,为什么贴图看不见呢?
这是程序,照虎画猫,请老师指教。
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3 b- r! I( S* Y7 YOption Explicit
. I$ T% [/ f( P7 L4 ~. W$ i. {Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
: r* [7 |6 b0 ^: bDim V As Double, Ag As Double% }6 G. ^9 w6 E: I! P# D! e* U
Sub kunaodeshiyan()
5 c* X) r# n8 ?6 m Dim SS As AcadSelectionSet, Obj As Object" i0 c# ]+ }& Z/ |) ?8 p- o- H6 n' a
( U0 Y4 l( m c. e' z Dim Bjiti As AcadBlockReference, Bliangan As AcadBlockReference, Bqubing As AcadBlockReference, Blunpan As AcadBlockReference- G% I; R& l0 \! ?* ?$ F
Dim Bhuakuai As AcadBlockReference, Bshangdonggan As AcadBlockReference, Bxiadogngan As AcadBlockReference '共七个块参照
) ] k9 d1 e5 M4 c7 ], T+ W M, W Dim P1(2) As Double, P2(2) As Double) e# Z( C0 z% j) q1 F
Dim P3(2) As Double, P4(2) As Double
E' U3 L# E! `5 N; S Dim P5(2) As Double, P6(2) As Double8 I; J/ m2 {% \2 Q
Dim P7(2) As Double, P8(2) As Double3 [5 F8 z* p6 |9 H0 t J
( ^. D$ P% O( W6 U V = 10
$ R4 ] p# E0 d+ D, `6 T# d 'If V < 1# Then V = 10#5 Q% v, l& V. k, t8 @2 Z E
'V = Val(InputBox("输入速度1~100", "autoCAD", V))+ a$ z- `! A& O/ w; N
'If V > 100# Then V = 100#
8 v* ^# c* I! S$ E2 e$ ^, R 'If V < 1# Then V = 1# '速度暂不调整
# N5 z, y2 d5 c1 Q With ThisDrawing
, x2 k% _3 ~+ e: ~4 f# r2 p Set SS = .SelectionSets.Add("SS")
) b0 r$ N& P4 x- v1 l) F SS.Select acSelectionSetAll
* }3 i5 i! M* F; B6 ]/ G For Each Obj In SS
{0 C/ r9 q( i8 F, O+ i Obj.Delete
) G! ^: R( o) {8 `; N8 Y0 c Next" ~) C4 V. _$ q. w4 T
SS.Delete; [4 Q* c; ^6 |1 d
.SendCommand "ucs w " '坐标问题吃了大苦头,必须每一步都要注意坐标的位置和变化
0 e* E* T c( X7 Q E P2(2) = 8
5 R6 u9 {/ u$ E% A& d Set Bliangan = .ModelSpace.InsertBlock(P2, "liangan", 1, 1, 1, 0)7 p" S1 O/ T; i
Set Bjiti = .ModelSpace.InsertBlock(P1, "jiti", 1, 1, 1, 0) '将每一个不动的零件都并集到机体
6 N4 d4 H* z4 s$ o Set Bqubing = .ModelSpace.InsertBlock(P1, "qubing", 1, 1, 1, 0)2 @- x* l5 a" y" v/ q
P3(0) = 800
9 u9 _, ~3 T7 R5 _, K P3(1) = 0. I' ^% f# ]9 g5 L
P3(2) = 308 _( ^- _+ e6 j& }
Set Bhuakuai = .ModelSpace.InsertBlock(P3, "huakuai", 1, 1, 1, 0)
. c+ D2 p* n' H0 N+ _/ d7 w% A P4(0) = 1000+ m; c, s2 T5 K, {5 G, ~
P4(2) = 0
; Y0 ]+ ~+ R) Z# a! L Set Bshangdonggan = .ModelSpace.InsertBlock(P4, "shangdonggan", 1, 1, 1, 0) '与滑块上下同步,但不知道还能不能前后运动
1 N, g6 V* A* a, f# Z/ ]) n" y P5(0) = 600
+ Q6 w/ X2 M! `: p. x3 D P5(2) = 550
- t4 Q: N' ]; d7 | g" g( z/ W Set Bxiadogngan = .ModelSpace.InsertBlock(P5, "xiadogngan", 1, 1, 1, 0) '下动杆Z方向前后运动
0 _( N& a) i1 r6 B: J P6(0) = 820
: y0 I( \9 t5 b( e. @- K5 Q; Q P6(2) = 1010
+ n3 b& O- z, ?6 \ P6(1) = -10/ Y6 j( R8 B6 }; a8 v( x# d1 E) Q& S1 v
Set Blunpan = .ModelSpace.InsertBlock(P6, "lunpan", 1, 1, 1, 0) '轮盘X轴向运动
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Do4 F8 Y7 t: a4 e1 b$ Q2 [4 |
P2(0) = 250# * Cos(Ag)
8 g. {8 T4 D- w4 r `8 E: i0 D% n P2(1) = 250# * Sin(Ag)8 _$ e3 c6 z7 V p9 y G
P3(0) = P2(0) + Sqr(900# ^ 2 - P2(1) ^ 2) - 120
- a: ^' x) N, B3 l6 b- w8 _# U Bqubing.Rotation = Ag
8 M* o: K u& }' r7 P! w* K5 V( G Bliangan.InsertionPoint = P2# m5 i$ i" n. t; e6 d/ F
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Bhuakuai.InsertionPoint = P3
; c& g: |8 J) y( R' v9 |3 { P4(0) = P3(0) + 150
- v3 ]/ ]0 L* X4 \2 R Bhuakuai.InsertionPoint = P3
: `7 v& `& \. K) x Bliangan.Rotation = .Utility.AngleFromXAxis(P2, P3) '曲柄连杆机构的调整到此结束! Q' X) W9 a1 \' V5 r
3 P! V5 s1 ~5 H8 i+ S/ f: M4 [ If Ag > 0.2 Then
* `0 z# l/ B1 W; M: h+ Q$ @ P4(2) = 50
: V% m8 {1 q4 d$ K Bshangdonggan.InsertionPoint = P4
5 \4 b/ \5 l* h End If
" Z3 Y. t6 y3 I7 {& k If Ag > 2.2 Then
; ]+ Q4 Q- \( v/ D) _ P4(2) = -80
# _6 |0 h- a( {( F& b6 | Bshangdonggan.InsertionPoint = P4
* e; F% t& K, V; ?$ Z, D3 A End If '上动杆在随滑快运动时做Z方向的伸缩移动
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" y8 s3 Y D, M6 J If Ag > 0.1 Then
# o3 x' N; _6 Q- u' @! y5 j% k P5(2) = 400
% X& \9 V7 I; C Bxiadogngan.InsertionPoint = P5& G; y6 i g% |9 }9 }( n! _
End If
: }2 d a+ ]1 \# u9 ?7 ~# M If Ag > 2 Then. ], I( v k5 p1 C1 h6 G$ s6 ^, q
P5(2) = 550
6 J7 u# `, E# R7 D& l Bxiadogngan.InsertionPoint = P5# ?( e# k! _! ?# F1 V5 O5 j7 U7 @
End If '使下动杆按给定条件伸缩+ ^8 |' ]3 L+ V1 N5 |6 G
% @9 j) ]% E8 V# i P7(0) = 1: P7(1) = 0: P7(2) = 1010
1 d3 d8 T. L9 u: q* ~( A% w+ Y P8(0) = -1: P8(1) = 0: P8(2) = 1010' p1 t. V/ n+ s# p" I' o3 w6 Y
Blunpan.Rotate3D P7, P8, 0.01
9 Q( X: E; V$ b Blunpan.InsertionPoint = P6 '使轮盘转动! ^8 J' }$ W' [! z+ u
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! d; K2 U/ |9 l4 K Bliangan.Update* g; e: q; g7 ^/ T n
Bqubing.Update
- j' y0 c* H8 T& w! v* k Bhuakuai.Update6 b) Q+ F% {7 O; F* e. D
Bshangdonggan.Update
4 `% \: ?4 s0 I Bxiadogngan.Update
- u. _7 S$ p% e Blunpan.Update8 O+ F+ [$ k j+ l- K7 k: b
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If GetAsyncKeyState(27) = -32767 Then Exit Do
7 G& b" [% k1 K) t6 I7 o DoEvents' n8 e; W* p+ E3 x" \
Ag = ((Ag * 500# / V + 1#) Mod Int(3.14159265358979 * 1000# / V)) / 500# * V8 T9 K, r0 \: r. ]/ ~1 H; v6 U* ?
Loop
9 h, u/ \; R0 y/ B e6 ]( y3 a6 N End With. a+ `8 N9 {0 F: h- d, a& i
End Sub3 G! ^. [; x3 g& i/ R+ F w
- L) P# X$ K) \& w2 W) h* r[ 本帖最后由 mimimao383 于 2008-9-25 17:03 编辑 ] |
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