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Private Sub CommandButton1_Click()/ m6 E- h' J2 ~5 [: c. ^
'开始画图过程~~~~
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: y7 e* C; g0 T9 k" H, f't为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!
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'取数据并赋值
- y9 B. S+ U; z* k' Q; H6 ?) C( o Dim t As Double, c As Double, h As Double, S As Double
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t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text. h5 F8 N3 L X( W0 H
# f- m @+ Z$ \2 i5 q8 { Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid
/ K' ?( O4 T& Q ]4 h7 z Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid v; q7 u8 ?- B# \6 q( g
/ `1 [8 y0 q* E' l Dim length As Double, width As Double, height As Double
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' ^' l6 V/ C% f3 l, {# Q Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double
. _4 y3 H% H" M) J* q Dim center5(2) As Double, center6(2) As Double
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" J. s# |6 M# ~; b* n- o, T '椅子脚
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) F3 C& P. K: }! g) k& w center1(0) = 1: center1(1) = 1: center1(2) = 0
- T8 \# [4 W/ r& t5 q! ? length = 2: width = 2: height = c - 1.5
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; Q. X1 c4 V# [2 ~( k* j Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height); M5 u7 ?2 H- C0 u
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center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0$ Q" g5 P2 g6 s: m5 q
length = 2: width = 2: height = c - 1.5* w( T' A" `, C! t# v& S! s
8 ]& [, {" q c1 d Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)* ^& T1 L6 j, [4 @" t# D$ b# Z
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' s; `+ f0 U8 e5 O! x+ D8 t$ M center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 0: [8 F: l( W, `7 h1 P
length = 2: width = 2: height = c - 1.5) y" E% q9 _9 x5 _$ F$ u# o
$ p! o7 P7 W& ?8 u; ^6 [5 { Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height), d) X* s8 M8 _- v) S+ d0 ^
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0. o/ z4 n/ x8 [+ `" M, b2 w6 u
length = 2: width = 2: height = c - 1.5
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/ Y+ C1 C( s; d ~* ? Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)
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'椅子脚横杆(1)
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center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c8 m* K. j8 k1 |/ ?- |- P
length = t - 2.5: width = 1: height = 1
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2 P9 K/ L* K: T E, c# d; M' [ Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)
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center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c
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Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)2 T5 i* s) v& ]7 _
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'转换视角,画靠背、坐垫、椅子脚横杆(2)
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Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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/ [, Q+ x4 l8 } With ThisDrawing
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5 Z. ?9 m. t' O- c5 @7 a '下面3个点用于定义新的UCS, k2 d2 \0 H \1 T. F) K
Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点: R0 h& | K. S6 o* l
Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向, ^$ v7 o% ~; x$ Z+ w
Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向
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# S3 Y% K% B. m9 M$ y '新建UCS
( e, q9 [( L+ z" l w i$ l( i& R Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")" k, g; n: _% o
+ M; D9 d) Q! M6 l '激活新UCS$ r" i0 ]" [ A7 b1 |# @
.ActiveUCS = UCS' K& l4 L2 q: A. M T# R! _
+ F% Z/ n8 |, M! Q1 T1 n. v End With! }) {; v# o' |2 N
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/ e" A1 |" j' m- J; @0 n '靠背
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0 m; P% g. w, d+ b% E, R* B4 y/ Z4 v5 Z Dim PL(0) As AcadLWPolyline, Ps(11) As Double f# v+ P2 F \0 E& u/ O* k
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Dim R1 As Variant
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0 c! B& c, \- r( m! s) z; b Dim S1 As Acad3DSolid5 }" T/ q' a1 [2 j
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With ThisDrawing
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'定义优化多段线的顶点坐标
, \9 F6 u" X$ \ Ps(0) = 0: Ps(1) = c / 2 + 0.75
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7 I: h/ A5 h9 y, m! K5 Y Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75
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$ f% z. X% t- A. h- g- U Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.754 w+ ]5 Y3 T/ n9 y
Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.750 H( N8 G0 v6 v( _
6 Y8 y9 E9 M$ p Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.753 Y- `9 e) @, ]! p0 ~8 W
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'创建优化多段线
1 O3 ^, Q( I0 |+ i Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)
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! q) x9 L' {' x0 p' K M+ T '多段线闭合# K# A: {; w- }" z* x
PL(0).Closed = True
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PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))
5 C9 X T( K( L PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))2 u& M1 V+ x, H6 ^
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R1 = .ModelSpace.AddRegion(PL)* t; W9 ^; ?! i$ h) w
, p7 h% |% p$ v& O' g# k Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)
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5 p J1 i: A5 i7 w& A# b- s$ Q '坐垫: f3 i, F/ a9 H3 ^3 G, u
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double8 m# @$ e- u6 A. a% x
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Dim R2 As Variant, ?7 J. C' f: @
0 u ]4 g8 b* \% B+ b- G! {+ i Dim S2 As Acad3DSolid( y3 w9 l2 M, i
! [, `. L- ~2 o Ps1(0) = 0: Ps1(1) = (c - 1.5) / 29 Z. H# B! Z" e+ Y! q9 p
Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 22 u; S- R. P* G) Y# D8 `$ J, e
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Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5
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" n1 x5 w: `% @! F: _# u( ^7 G Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5
0 n: K+ ?3 Q C, n2 i6 k: @ Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.5
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5 l$ F! }1 |* l, \/ Y* s! r Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5
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Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1). d3 z) m; [3 h6 z2 ?+ ?0 Z# D
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PL1(0).Closed = True6 f+ o* U7 D, z
; e9 a6 x- i" d: S3 ] PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))
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# T% p, E; W% [+ b+ g. X: Y8 ` R2 = .ModelSpace.AddRegion(PL1)# }3 c( Q4 V- c) N8 V
o: r1 C$ x7 M; ?4 U( V$ g Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)
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6 E. x/ y0 E% t8 L '椅子脚横杆(2)
5 y5 u3 y& P/ h6 S0 o' P/ E Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double
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6 I$ e7 m) \3 g/ Y; T2 k1 v Dim R3 As Variant
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4 `% q& X5 h# S# @ Dim S3 As Acad3DSolid7 ~$ n% {: u8 {+ P
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Ps2(0) = 0.5: Ps2(1) = -0.2 * c6 R. _" I5 B' k. ]4 i
- e- l% [ |- i Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.5! i, l: ?4 O, S9 v- |
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Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1
; h9 k( h+ [2 N8 q Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 14 `8 j. r. x _& {
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Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.58 O7 z: T" L$ a) T
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Ps2(10) = 1.5: Ps2(11) = -0.2 * c7 p6 K n; Y; O; @
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3 F' I, l& F/ r Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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( h, ?" |& L* A7 h6 t1 N PL2(0).Closed = True
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R3 = .ModelSpace.AddRegion(PL2) Y( T& c% ~% c" m- A; Q8 a/ N
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Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)
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End With/ p/ z* @; V' h A2 O
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s1 T5 k# I, B4 u '转变椅子视角
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Dim V As AcadView, D(2) As Double
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( ^$ r* @* N; Y9 v8 w# b With ThisDrawing9 h, L+ k/ W9 c% [: ?
- ?$ [+ K7 R J" d+ g2 C* o '新建视图% M& T5 D/ j M5 y! W F) K' }
Set V = .Views.Add("AAA")
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& y5 w Z! t' ^0 |0 E '设置新视图的方向( v7 ]* q. s' b1 a. _5 |
D(0) = 0.5: D(1) = -1: D(2) = 0.3 P0 g3 Q! }& R- r8 P: Q4 R: x- T
; B# U, p X8 g; C9 M. u3 l: r- y( q V.Direction = D6 B2 B8 A; V' l, I2 t6 k; A6 W
+ M: f) k. L9 M! S '活动视口设置为该视图
& G0 F8 s4 Z# M2 f, X .ActiveViewport.SetView V
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/ Y, K" c5 e" X# a5 v, e. ? '重置活动视口 S( G+ D2 }% O" Q1 P- J6 m8 C
.ActiveViewport = .ActiveViewport
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, i# R; @5 K+ S3 C3 ? End With
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: M. x* _& X. t: N! E6 Q3 r '真实模式/ x2 N' @# z# e" s4 M
7 o* b& {$ R, L* _$ Q9 a* l ThisDrawing.SendCommand "vscurrent r "5 l/ d ^5 Y5 R$ L: r1 b
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+ V5 q3 V: g4 H9 A '缩放视图
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ZoomAll
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0 m$ f! \+ n/ _1 O+ |2 fUnload Me- M% K; ~7 {1 r% ~9 X. d8 H
End Sub
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" C8 h* d" Y3 e请woaishuijia版主指导~~~非常感谢! |
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