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楼主 |
发表于 2009-3-12 13:49:51
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来自: 中国福建福州
楼上兄弟看看,,我把程序帖出来了。。也把图帖出来了!* U2 X+ r# v) S8 g) ^0 \2 l
Private Sub CommandButton1_Click()$ u% }& p _0 c0 {* }6 P1 s
'开始画图过程~~~~
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't为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!
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'取数据并赋值 u e! |7 v( B
Dim t As Double, c As Double, h As Double, S As Double
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1 a0 O& i* y, P$ _0 O9 } t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text
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; ?& d# G. g2 y+ k% O" d- B Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid
) Y( h7 B, q; [! c9 P( E$ z2 v Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid( S; N7 n$ p% y7 [; E3 x
; j" D* w6 b* `6 w' c; `0 ? Dim length As Double, width As Double, height As Double
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Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double4 G) M) b; {! e" @1 c
Dim center5(2) As Double, center6(2) As Double
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% A* [9 {4 a7 t '椅子脚$ g& {% l4 r5 J8 Z
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center1(0) = 1: center1(1) = 1: center1(2) = 0
( A c4 X0 O' P1 P, x( S G* _& ? length = 2: width = 2: height = c - 1.5
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Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height)
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! m/ X% N! I) i ?. z center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0& _" F% _5 {4 k8 l
length = 2: width = 2: height = c - 1.5
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# s) n) r5 U$ L/ Z$ H' |* A/ ?4 R Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)
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center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 0! g4 j @9 @: H" q" T4 d
length = 2: width = 2: height = c - 1.5
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( _/ r+ {; M, F9 I s8 N6 z/ V2 D8 l Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)$ @. j G: T/ e9 {3 Z
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0; O7 m' @: w( R. M: h, |; \
length = 2: width = 2: height = c - 1.5
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" i- c! d! x0 Y4 t1 J, D Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)0 d5 G8 E ?- P
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'椅子脚横杆(1)3 D) x& X" P8 X0 f
: W: M' F- u/ O D* g( z6 A* a; F3 m% X center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c9 D& v( b7 A$ I5 u; I6 E/ G! m
length = t - 2.5: width = 1: height = 1* {. p, W. N. f2 v) Y; a
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Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)3 R5 f( z/ E8 m8 x) C& `! E
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center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c
$ Y# y7 V$ T& a; V length = t - 2.5: width = 1: height = 1! n1 f& o& Q% B$ c9 h
- h+ W$ R: Q# H0 D( |6 y Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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'转换视角,画靠背、坐垫、椅子脚横杆(2)7 w+ {8 i$ P [3 V4 Z) B
5 B' x5 j) U7 K- E F7 K3 w Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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With ThisDrawing
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'下面3个点用于定义新的UCS
$ ?1 z o/ u2 ~4 S* D$ o Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点
. X, O7 d& ^ S% e Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向. T6 P+ j3 a$ P( ?
Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向+ S) t0 ^8 S: E$ n% k$ w7 p7 c
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'新建UCS
k" c. m. i, P/ W3 Y# l! ?* v7 [ Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")
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'激活新UCS
# d4 R" L" t2 \' O) J0 _, B* {2 q .ActiveUCS = UCS
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$ D( u( U r9 X" F End With4 T `: v5 r5 ]' Q
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'靠背
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Dim PL(0) As AcadLWPolyline, Ps(11) As Double7 K4 j5 Q0 w4 @0 k* `" P5 F
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Dim R1 As Variant
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Dim S1 As Acad3DSolid8 J! W7 W! j) c, K! h' V. {1 I' N
* ]9 E+ |( r7 s& N With ThisDrawing
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8 b8 [4 f9 @9 [) z% k$ k1 { '定义优化多段线的顶点坐标8 n! E' o/ P" ]4 w0 ]
Ps(0) = 0: Ps(1) = c / 2 + 0.75
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.752 G/ Y7 {/ m. d, o/ w7 R, a
" A5 w9 k) A G+ p Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.75
6 U) Y: n, ^$ D" G9 L. _" g+ r Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.75
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Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.750 A1 \8 E' j( S- S+ b
5 ?/ n6 V( Q! i J9 Q '创建优化多段线/ X% q3 F* Q9 t: b9 I; i5 [+ \4 ?
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)% R J$ M" N' J! \) l7 s0 w8 R: T
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'多段线闭合
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PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))
+ p( w9 [. ~+ M W7 j" H1 D PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))* N" a" D+ a, C" t8 @3 O/ t
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R1 = .ModelSpace.AddRegion(PL)" v0 W7 G) R3 H3 w- p* C
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Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)
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5 ^! f( P9 Z7 A' t3 n0 n '坐垫
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double6 p. t3 u' R& ~
& p5 d, K1 l) @( L& N) Q Dim R2 As Variant
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+ s, V* c' Y! o9 D6 w3 R+ b/ p Dim S2 As Acad3DSolid
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8 x$ T1 f) i8 y3 M Ps1(0) = 0: Ps1(1) = (c - 1.5) / 22 {* R/ N- j0 o% Z
Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2
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Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5
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Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5
1 \" b1 Y( f. U, S& E Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.59 u7 G) H5 B6 u) M9 R! \& H4 j I
8 U2 R) {- b- O/ x0 R; G( z# U Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5( Q1 b( N% y$ P+ F
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q- l& x$ {- e5 \+ F5 k1 Q Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1). t: U( o) P. p
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PL1(0).Closed = True8 @3 k" A0 M1 O x+ c% e
0 N9 s% x* V" ?6 _5 m# j PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))
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+ {; P& H$ v5 ^) O0 u R2 = .ModelSpace.AddRegion(PL1)
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Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)
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3 e6 S6 Z' Q, M' C! v: l '椅子脚横杆(2)' A* N0 l/ q. K. j4 A& ]. j
Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double
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Dim R3 As Variant& |0 h: `2 N" P9 p* H$ o$ @- A# i- ~
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Dim S3 As Acad3DSolid
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Ps2(0) = 0.5: Ps2(1) = -0.2 * c' A4 ~' V# ?5 I. _: C, S
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Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.5* g' ^! E) W) a/ C9 r$ D+ ~/ ^
% h6 o/ Y2 I/ v8 v6 m i1 `" \ Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 11 b% V# J# m8 _1 L8 m
Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 1
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Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.59 d, B, f3 l C/ Q# c2 j
& u- z$ F6 u3 Q5 i o( {* d# t Ps2(10) = 1.5: Ps2(11) = -0.2 * c
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: |) k5 f. |, b3 \2 i8 A" X' a Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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PL2(0).Closed = True
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R3 = .ModelSpace.AddRegion(PL2)
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Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)" Q& B( s* F( m/ P7 A$ O' j& B
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End With
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3 i% e' D7 ?" l5 s2 B% L* c) | '转变椅子视角
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Dim V As AcadView, D(2) As Double! B4 y$ K: G+ L8 j- R' O
% U! r' D" r: V- ~% ^" h With ThisDrawing
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'新建视图) ?1 Z8 u' S" W2 u8 {$ E: e) A- R4 W
Set V = .Views.Add("AAA")0 e% g7 s" d$ E7 {
* t# E' t }& v( n i+ p '设置新视图的方向; F5 q& t! {; n5 W) k5 ^1 A
D(0) = 0.5: D(1) = -1: D(2) = 0.3
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V.Direction = D
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. L. z7 R8 f' v5 ^9 U6 y6 i: J '活动视口设置为该视图8 v3 F1 U, b) i
.ActiveViewport.SetView V
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'重置活动视口: Q7 e: R0 o* c
.ActiveViewport = .ActiveViewport" S( _; {# z0 z3 Z: u
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End With* ^9 p& L- `: ?% H8 r; T( j
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'真实模式+ ]% E9 X- z) e- o
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ThisDrawing.SendCommand "vscurrent r "0 f; X0 X# A, D% [
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, ?$ x' H0 W2 s. o, ~1 N; I '缩放视图
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ZoomAll1 v B5 ]9 u1 i% Y. O, D9 _1 n3 ^
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Unload Me
2 s8 e m* {9 _! FEnd Sub |
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