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[求助] 三维 动态仿真 vba编程 运行后 鼠标会闪动 请问一下 有没有好的办法解决 代码如下

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发表于 2014-10-7 20:55:58 | 显示全部楼层 |阅读模式 来自: 中国江苏苏州

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本帖最后由 liaoqt 于 2014-10-7 20:57 编辑 3 H9 [5 q& c' s/ \
0 o) i8 X2 ^1 `5 N
Option Explicit
- O1 J: ?( Z2 ?, Z$ j* PPrivate Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
' x0 T, L8 }  \Public Sub test()6 k  I- y3 u2 r5 Q1 J
    Dim Boxobj  As Acad3DSolid) S) n0 _! d$ a* A
    Dim cylinderobj As Acad3DSolid
8 P1 B$ D' {$ V* d- ~9 y    Dim Ptcen(2) As Double6 w7 N) q8 O8 |; j$ G7 a  M
    Dim Heigth As Double, Length As Double, Width As Double, Radius As Double' M% `! [6 A  z* _
    Dim pt1(2) As Double$ [! q0 x; b' f( f& g& ^
    pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
) m8 f1 Q3 o- K    Dim sset As AcadSelectionSet7 d* G/ \% O) N1 s. R7 t" f7 r; }
    Dim Objentity As AcadEntity  A+ y) {# \9 n  }* O7 t/ S& Z* T
    Set sset = ThisDrawing.SelectionSets.Add("NewSSet")* A% D$ r# M3 f& V; O! p# e
    sset.Select acSelectionSetAll3 `: d7 X/ w( S: ?
        For Each Objentity In sset
% z/ f) _2 a* N9 J8 Q" C% P            Objentity.Delete
7 }8 I  N1 D! E: P$ b) H6 h1 |        Next
8 }/ u5 u4 F1 t# ?: ?4 h& {    sset.Delete
, ]: K1 `2 I: V- \    With ThisDrawing
- I2 V# `( h3 A3 P$ M+ h$ c
! ?% [3 H, L0 s8 v: ?        Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:
$ l( b4 p( W; [, V0 c        Length = 30: Width = 6: Heigth = 1008 _/ a( K- s, v
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
8 ~* g+ ^% l. l1 Z' c9 d        Boxobj.color = 281 U% [( v- q2 i0 c1 X# g
        Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:& p( t1 ]4 h! c9 r2 }2 P1 V0 R
        Length = 30: Width = 6: Heigth = 1007 C0 k$ q3 \- I! n: z
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
& t# L% ^0 o1 g% n$ P7 a6 _! E, ^        Boxobj.color = 28- D+ A  E1 E6 o/ T

9 C. s" W: u+ q( x5 N% I        Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:& A8 {# a! y/ E$ D
        Length = 10: Width = 10: Heigth = 10: Radius = 3* ]3 _2 W8 e4 ]" i: Z$ x
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)% D  Y# Q5 J- ?+ E, N4 b4 w( ]
        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)( i% K9 M8 \8 n3 |" K
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
4 }2 x- k. `$ s        Boxobj.Boolean acSubtraction, cylinderobj
2 F  w4 O* c! x2 s& Q" j+ p% l        Boxobj.color = 1
( O" r( W% `1 U5 H* w        Radius = 2.8) v/ |# j3 j; f4 ~
        Heigth = 120
( f, u" Y, t' w- k6 v2 v+ [        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
/ X  M" g" c- n. J7 P6 s+ x        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
9 K( o# M$ t3 `/ o' e/ ^        cylinderobj.color = 2
# E# N- y- {) S5 Q, ]' {- ~3 m
, ]% i. _0 t7 f/ M    End With9 ?( I# ^2 g" P9 V  f
    Dim Frompt(2) As Double, Topt(2) As Double
% a* s) A/ L! s: F7 }1 z7 O/ g$ e    Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0
+ P+ g$ ~: v) i    Topt(0) = 0: Topt(1) = -49: Topt(2) = 0  n2 ~6 X+ ?% O3 O1 M* n
    Boxobj.Move Frompt, Topt7 d- i& P! j6 ~" K6 J' M/ O! U5 T4 b
    Boxobj.Update* I, l8 ^+ a8 R$ [# A: O" R
    Frompt(1) = -49& d4 w" J/ O5 h3 [  W$ L2 x& i0 B
    Topt(1) = -48.9. V* k0 `* {$ B  z$ d
    Dim num1 As Double, num As Double
" C- g) S: Z( V1 Q    num1 = 10 B& b  j' j4 w  ?
    Do
  `! `! u$ M0 J% p1 @5 J. U0 D        If Topt(1) >= 49 Then, y- @+ b) P- J: y
            num = Topt(1)
1 ^( {: ^. N1 Y* W# W! I  G            Topt(1) = Frompt(1)8 {( B3 ^% V% W( r% |% G* f( o: C6 t' q
            Frompt(1) = num
* m1 }) j/ M5 [8 W) B            num1 = -1) i% b! f8 v7 `% {1 ^
        ElseIf Topt(1) <= -49 Then
4 h! K. S9 l8 W& }            num = Topt(1)
  U5 v; X) p  ?% R. ?            Topt(1) = Frompt(1)
; g5 V) B4 Q) T4 \9 V4 i            Frompt(1) = num
' i! J+ l) s5 }2 I- u            num1 = 1
7 w7 P4 A6 N2 o/ N4 J        End If% U& S2 d* R) _( u$ {
        Frompt(1) = Frompt(1) + 0.1 * num1) R! M! o3 p6 c( ?' G# i
        Topt(1) = Topt(1) + 0.1 * num12 U( _7 Q; v, A; t0 R& K
        Boxobj.Move Frompt, Topt# r% {* B# Z* _7 k7 j- }, X/ G
        Call DelayTime(1)  f) x: A. \& o5 @* \; _5 ^
        Boxobj.Update# a, O- R3 `$ Z0 C; F& }! I: }
        If GetAsyncKeyState(27) = -32767 Then; D  s% g0 x! c# y( O
            Exit Do# L! Y! h; j) D: k3 M
        End If3 Z/ U& j' [6 p: r. ?4 v
    Loop: u: F8 s& V0 T: g
End Sub3 W+ y2 s# P& s  l* @' |, d- o5 v

' h) B  c) \+ [7 V& k4 b- D+ U* a4 w4 l; D
Public Function DelayTime(ByVal timer As Integer)  '延时函数
5 b; e  Q8 ?. K( H2 O    Dim firsttimer As Long" P9 ]* F. m  c
    Dim i As Integer3 ]: K7 A. j* W4 g4 l. B
    firsttimer = timeGetTime
# ^' S* u4 D4 B7 ]9 D" l6 v    For i = 0 To timer
( A0 r) ^! z) W6 H8 l" N       While timeGetTime < firsttimer + 204 S( a' q6 z  o. V
            DoEvents
5 h& F$ T# ?( s' S: e" l       Wend" y) K4 `2 z, n; j$ n
       firsttimer = timeGetTime
* X8 r+ Z3 e# w1 b. J; ~+ N# p    Next i
* p, Y+ x- ?4 @: ]# l7 P  X4 HEnd Function
* ~) A0 i( i( J0 |& X( n$ C- _. M! R- _

! A* u1 Y9 U! L- z- K' A% m/ Z! J  h
" t' M$ g% N3 Q( B0 B* A

图示

图示
发表于 2014-10-8 08:23:17 | 显示全部楼层 来自: 中国辽宁铁岭
timeGetTime函数没有声明
 楼主| 发表于 2014-10-8 17:32:51 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-8 08:23 static/image/common/back.gif
' c6 [$ U2 s5 a7 z2 S$ j7 R( DtimeGetTime函数没有声明
9 }8 B6 R, ]( \+ ^
是我粘贴时后忘了   实际上是申明过了的    主要问题是鼠标会闪在运行时   
发表于 2014-10-9 06:42:58 | 显示全部楼层 来自: 中国辽宁铁岭
本帖最后由 woaishuijia 于 2014-10-9 06:52 编辑 0 h  Y/ d9 {0 `5 m3 F6 o& n- S

- Y( u. B' K0 y) @把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方法
( `8 D6 C7 ?5 F# O8 s$ r3 A9 B' Y看这个用什么方法使曲柄连杆机构转动?1 z! N' V. [! t% E+ m
PS:重帖下你的代码.以后发帖时请注意用"添加代码文字"的方法,否则代码中会有大量乱码,别人复制你的代码会很麻烦
  1. Option Explicit$ e, \% x1 |$ }& C
  2. Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer: S: q% a' d7 |) K' x
  3. Private Declare Function timeGetTime Lib "winmm.dll" () As Long* I" Y, X& a2 D' @4 P
  4. Public Sub test()1 t4 {9 M, d8 O& Z7 g
  5. Dim Boxobj As Acad3DSolid. l% R( g4 f  v6 R
  6. Dim cylinderobj As Acad3DSolid4 s+ ~, y( `; y1 H  w  h
  7. Dim Ptcen(2) As Double' ~/ i8 Z& v+ G& Y
  8. Dim Heigth As Double, Length As Double, Width As Double, Radius As Double+ B- Q5 L  a4 H1 C% d7 e) n
  9. Dim pt1(2) As Double
      t2 k0 E6 a0 V$ f
  10. pt1(0) = 12: pt1(1) = 0: pt1(2) = 0- B* Q& t5 F. \8 T+ ?
  11. Dim sset As AcadSelectionSet
    % f: k! \% y' i# ], O+ e' b
  12. Dim Objentity As AcadEntity$ d* B/ i* ]! @! B' A
  13. Set sset = ThisDrawing.SelectionSets.Add("NewSSet"); ~# k, P, [1 v9 v3 i
  14. sset.Select acSelectionSetAll  {, K6 B+ `# ^! q1 W: ~
  15. For Each Objentity In sset: A& m3 }7 ]; F3 N# a8 x& ~2 i: |3 z
  16. Objentity.Delete& c- Y( Z2 z% q+ ^& E+ M) I/ I+ o
  17. Next) O( X. P' x" `& U7 M3 x) J) I
  18. sset.Delete
    + x: _" m% J# n7 g3 E. U) e
  19. With ThisDrawing$ N0 Q" \! e% {1 b2 ]. L

  20. " `) Y( O; N* W' |
  21. Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:
    4 a# E( Q4 E7 F' e2 L
  22. Length = 30: Width = 6: Heigth = 100: F. E2 d6 m' I8 E7 T  k
  23. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
    # \+ G& j; a* Z$ w$ ~5 Y3 J
  24. Boxobj.color = 289 _6 ^1 I) ~3 L
  25. Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:
    ; l( U- K, F$ t8 z/ C
  26. Length = 30: Width = 6: Heigth = 100
    & N) r2 w6 H) i# \. O/ p2 W
  27. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
    4 g$ o/ ~2 t3 i
  28. Boxobj.color = 28
    ! j" M! V& p) R+ i3 ?
  29. # L) [5 Y9 C  o, n
  30. Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:
    5 ?; T4 t- y  K+ b3 M$ z+ E
  31. Length = 10: Width = 10: Heigth = 10: Radius = 3
    & t  T- h% W# ?7 H$ r
  32. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)- e9 O- w$ H- X- o# U
  33. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)1 ~* n) G) l# X0 a; R
  34. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180: g0 n) l& s, B" ~* d9 @& ~
  35. Boxobj.Boolean acSubtraction, cylinderobj+ r- _* M8 \" L% W5 H; }
  36. Boxobj.color = 1  e5 L# z9 l7 a$ R3 z0 ^6 T
  37. Radius = 2.8
    + f) i# k% I& M% m
  38. Heigth = 120
    # X8 c1 e/ {8 S4 y4 d! Y3 Z
  39. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)6 @) U8 d) G: q
  40. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
    ; T* @5 a& y# B. o
  41. cylinderobj.color = 2
    & H) }2 ]4 o/ G; z( U. ]! N

  42. - H* o1 m6 B6 a' C
  43. End With, J& J- [. G; W  V( X0 {
  44. Dim Frompt(2) As Double, Topt(2) As Double
    5 x- {# n9 k* \- ^* Y& x
  45. Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0
    $ @# |! q' r, J
  46. Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
    * o9 k" M( Y' x1 @0 c2 R0 q
  47. Boxobj.Move Frompt, Topt* n' w" x9 E& p' ^- U  J5 s
  48. Boxobj.Update
    , t3 e/ h. _9 u- i$ ]$ a
  49. Frompt(1) = -497 m9 q" e! H3 E& u
  50. Topt(1) = -48.97 i: y, s6 s; n3 x2 r6 b# ]& |5 L! \
  51. Dim num1 As Double, num As Double
    & y3 F. U. x9 i5 e& v
  52. num1 = 1
    3 m  q9 ?/ j) @, g+ f2 D
  53. Do5 ~* L. v& b/ C0 }
  54. If Topt(1) >= 49 Then. g7 {, f& v: A3 l+ z
  55. num = Topt(1)
    ( ]$ M4 y4 \" K
  56. Topt(1) = Frompt(1)( R6 E% K; _9 f9 r
  57. Frompt(1) = num
    " O$ ]! k# z. ]7 K: c& X
  58. num1 = -1
    + K4 z& `8 {, R, A% }# Q$ ?1 z3 E
  59. ElseIf Topt(1) <= -49 Then
    5 s+ q% C/ f2 S/ r0 C- i
  60. num = Topt(1)$ D6 [! [1 c) m8 T- s3 Z
  61. Topt(1) = Frompt(1)+ |6 H4 r  c- I# z& a/ ~
  62. Frompt(1) = num* c0 |1 z( c; n
  63. num1 = 1
    : Y+ u. M: E6 n2 S" q$ j
  64. End If# F0 k: P) C" N* H
  65. Frompt(1) = Frompt(1) + 0.1 * num19 l6 q- ~5 b: w5 `$ Q/ ~
  66. Topt(1) = Topt(1) + 0.1 * num1
    3 t% f, C, I' ~
  67. Boxobj.Move Frompt, Topt, _% r0 q" O  a, H. \0 o$ i9 L, x
  68. Call DelayTime(1)4 N6 Q& M" W$ x/ q
  69. Boxobj.Update1 m5 B+ Q4 \- Z: R( U
  70. If GetAsyncKeyState(27) = -32767 Then
    ( W$ o4 P$ D& `; [
  71. Exit Do% O+ V- L0 q) s6 z
  72. End If  Y% ~, f, t; K- C
  73. Loop4 j" p. @% z8 T: y8 x( R( a
  74. End Sub) c# x3 y9 w7 B/ u/ W/ V0 u
  75. 5 v) B$ o5 @" @  {: m% `4 Q! n

  76. 2 h2 H/ G, b! `' E; L
  77. Public Function DelayTime(ByVal timer As Integer) '延时函数. D# v) ^* r* u' O6 Z
  78. Dim firsttimer As Long6 d9 j( @8 i8 i$ M
  79. Dim i As Integer) [6 J" L' o+ c7 |4 K
  80. firsttimer = timeGetTime3 Z, k  `+ I3 J; }
  81. For i = 0 To timer
    8 G6 N0 U0 e# z% Z
  82. While timeGetTime < firsttimer + 20! G( g% F  d  _* r0 l: T1 W2 |0 z
  83. DoEvents
    ! ^' h7 a" q' c6 \
  84. Wend
    $ _8 }. L! I5 ?1 v% D% N# i0 U5 x
  85. firsttimer = timeGetTime5 p- |$ b2 S2 b% p
  86. Next i
    3 u0 r% A9 {4 X4 L& e$ W( W
  87. End Function
复制代码
 楼主| 发表于 2014-10-9 14:53:43 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-9 06:42 static/image/common/back.gif
( }- y+ J$ l' e6 L8 W3 A! E把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方 ...
, L# S( u4 x$ A( I) }$ F
非常感谢你  推荐的帖子里 有代码解释 赞一个 :lol:
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