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楼主 |
发表于 2009-3-12 13:49:51
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来自: 中国福建福州
楼上兄弟看看,,我把程序帖出来了。。也把图帖出来了!
0 a j1 P$ K! x% |. `0 q) ^, LPrivate Sub CommandButton1_Click()9 t# U9 r% i; |$ q. c, Z
'开始画图过程~~~~4 ] U: o9 E3 R1 q5 t4 x3 T% R3 Y
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't为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!
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'取数据并赋值6 j7 w9 b# l+ W8 `7 C+ W. f
Dim t As Double, c As Double, h As Double, S As Double
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t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text; G& g& n" [6 P/ [
6 `$ ^6 g# `9 H2 V7 }+ s Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid
# p5 m# u* K" d1 c4 T% Y% ~ Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid
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4 }! ^4 o3 c8 }; i Dim length As Double, width As Double, height As Double2 C, t/ O$ N( R" a: R
" t: B! H! h7 R/ I Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double! J; R8 B( e* n; N/ B
Dim center5(2) As Double, center6(2) As Double
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; Q0 b; F7 e- y* p/ D6 L" a '椅子脚/ x4 ]% `& p2 p
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center1(0) = 1: center1(1) = 1: center1(2) = 0
' k# f) G9 u. n( C3 ~4 ` length = 2: width = 2: height = c - 1.5
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Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height); j1 h. y: t. k
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center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0
4 ~' n% S. R6 {' K6 ^ length = 2: width = 2: height = c - 1.5
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Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)6 x8 ?+ ^2 l7 j+ A @3 ?- {
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. `+ W' c! f8 p center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 06 o6 F' x( v4 [1 Z$ J
length = 2: width = 2: height = c - 1.5
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" d6 U0 H2 E6 m- e+ U Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)+ P: B: j# R8 G
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0; _' B' A5 [/ G2 g2 L6 R
length = 2: width = 2: height = c - 1.5$ w5 C& @- w; Z1 B! i7 ^& L8 m) L& @7 \! {
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Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)
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'椅子脚横杆(1)
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# Q# V3 h( [ t; h# d* \/ ? center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c% Q8 h, F, N* m0 E: I; V0 S
length = t - 2.5: width = 1: height = 11 t4 h! f: ~. K! Q- h4 R
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Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)
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center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c* n, k" b6 U) h. t2 f* _% x
length = t - 2.5: width = 1: height = 1
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Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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'转换视角,画靠背、坐垫、椅子脚横杆(2)
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Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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With ThisDrawing
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'下面3个点用于定义新的UCS
' e, p4 m$ O5 x! ]2 G, E Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点: `$ J6 q& j' F: ?
Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向
" C% g- p4 A) b* K% J Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向0 V0 [* V. G8 V
' d" m1 W' A, P" ~ '新建UCS( x) W [7 \( L. n! M0 k5 a
Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")
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: ]3 H# h/ n% R) ^' b '激活新UCS
) w3 i3 _$ H9 \! R .ActiveUCS = UCS& g! k/ }8 q. F) g
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: v8 v# F# t( n) @- [# i/ E4 y/ q, c Dim PL(0) As AcadLWPolyline, Ps(11) As Double8 C h9 G \3 |, z8 S( W
5 j. {3 F, O1 I Dim R1 As Variant0 W! I7 D, L6 v X
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Dim S1 As Acad3DSolid
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$ h& |# W" B- F9 z& {4 g With ThisDrawing
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& J& B2 D4 R4 Z$ t# R8 Z2 H; k4 K '定义优化多段线的顶点坐标
" U, t2 l R1 ~2 v% q( P) n. ?7 P Ps(0) = 0: Ps(1) = c / 2 + 0.759 d& \2 U) f$ P# R
Ps(2) = 1.5: Ps(3) = c / 2 + 0.750 C' S8 X8 ]( ^& C
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75 o; R# w! x. I4 z0 A
) o0 e Q2 s+ e/ o$ ~% Q7 v! X( z% z Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.755 Y- G# n$ O+ D+ C
Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.752 J' i4 z; L4 m B8 f' Y
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Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.75
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+ X9 U# v" F3 t. ? '创建优化多段线, N2 J( V- o( \7 G C" `5 Q
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)& Q- D) l4 f+ V: T9 E
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'多段线闭合. D6 t/ [. L) d! o' Q! q0 t: }( s
PL(0).Closed = True/ l j3 e0 v) f) X; a
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PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))
7 D2 H4 ?5 g& ~, C- o" A" y PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))! [: p+ I3 |/ Z: c9 l
6 r4 N' s/ T- q; s R1 = .ModelSpace.AddRegion(PL)
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Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)
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; ~/ ^% h( M% K* F9 m: Y, I '坐垫% B: d1 T- l& R; v* }
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double
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Dim R2 As Variant
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Dim S2 As Acad3DSolid
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% q1 k' C2 P+ [7 k* p Ps1(0) = 0: Ps1(1) = (c - 1.5) / 2
; `) F, ?$ [5 S2 U6 |% v, l Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2
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& [: ~; \! r4 d1 d Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5
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Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5
) B: h/ V8 g% Z5 d3 L& y6 s Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.58 v. g1 b9 M* F# f( R2 _& o' B! j
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Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5
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3 b- H2 Y" w9 D( w+ `/ N y Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1)7 \2 g% \: }8 Z& j
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PL1(0).Closed = True# d7 t. r# h8 I: [; @! S
4 l% ^2 i6 X: w3 H( I; e PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))/ w& C. ]1 D- I( N
+ f2 r' X' D- c5 x R2 = .ModelSpace.AddRegion(PL1)" _: O$ a4 R1 F; K
) m4 k- G+ Y# U# [5 n" u Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)
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'椅子脚横杆(2)
/ _5 j8 S8 I* ] Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double
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Dim R3 As Variant2 A$ \' b0 F. \5 Y4 q* V3 K
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Dim S3 As Acad3DSolid% M5 l, a4 ]0 o5 h3 u* ?( z
# d+ N& J; r5 O! q4 J Ps2(0) = 0.5: Ps2(1) = -0.2 * c
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1 P4 c5 l8 X$ ^5 E+ m' Z Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.5
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% l% X( R. B7 C3 e. X+ T Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1; M2 z1 H9 {/ {
Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 1
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/ Q3 b4 Y, P, A- {( g Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.5! X5 T8 r( `" G( y& ^' w- c
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Ps2(10) = 1.5: Ps2(11) = -0.2 * c. q; o7 Z9 A4 E B7 l
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Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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PL2(0).Closed = True
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R3 = .ModelSpace.AddRegion(PL2)
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Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)
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" @* N- H' R7 L, v1 T2 S End With
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( n# E8 o% D Z; x" b, G/ E '转变椅子视角
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" _. x- G5 D3 z+ V7 l6 W Dim V As AcadView, D(2) As Double
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1 y5 g0 @/ [6 J0 ?/ n* Q With ThisDrawing: t1 d G2 [: w6 L+ J( @
1 ^. b3 |, u. S: d" q& M7 W '新建视图3 G; L; [+ Q# S, C, n1 O- ]
Set V = .Views.Add("AAA")% q" d3 n) r2 `
# `# @1 s. _- `7 b9 _: o' | '设置新视图的方向% k7 V8 H" G' w1 V6 ~ k/ s
D(0) = 0.5: D(1) = -1: D(2) = 0.3% C! ]! H6 n7 f8 O
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V.Direction = D
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6 Z" h/ B7 Y( @ '活动视口设置为该视图
1 x0 B8 d8 p/ O1 ?- N- R% c1 { .ActiveViewport.SetView V
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'重置活动视口, w6 w; H% K0 `) e" Y5 e4 [
.ActiveViewport = .ActiveViewport
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End With
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0 @) u M* L& ?; k2 I" a '真实模式( x( k+ c0 T, i0 R# m& l1 J2 t
( q1 [- b B$ L$ D; c1 a ThisDrawing.SendCommand "vscurrent r "
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2 w/ k8 O J& h '缩放视图
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. A- `4 Q* M, a3 W( N0 R ZoomAll: P( b, R1 ?! f. y' {9 N
! D1 I' B1 J/ I% D/ D# I% I5 GUnload Me/ @6 Z3 D( q. S* `. V
End Sub |
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