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[求助] 三维 动态仿真 vba编程 运行后 鼠标会闪动 请问一下 有没有好的办法解决 代码如下

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发表于 2014-10-7 20:55:58 | 显示全部楼层 |阅读模式 来自: 中国江苏苏州

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本帖最后由 liaoqt 于 2014-10-7 20:57 编辑
" O" ]+ f1 y3 p( l1 |8 V- M4 ~. c* A
Option Explicit+ p& c9 H. h# ?- R, O6 T1 Y! Z+ u5 s
Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer4 Z' H. y0 ^6 T' B- L3 d) p$ O* {
Public Sub test()
; L" ]9 L/ Z2 F  t: X+ @    Dim Boxobj  As Acad3DSolid7 _9 j$ X* Q$ l8 h7 M! Y
    Dim cylinderobj As Acad3DSolid: @& \5 r/ K$ u6 t& e+ E. q
    Dim Ptcen(2) As Double8 _& m) S! g# x$ D% @
    Dim Heigth As Double, Length As Double, Width As Double, Radius As Double1 j2 \; g9 F3 c" q5 x; t; h
    Dim pt1(2) As Double7 r% M- q9 |! d. [
    pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
( ^+ q) K7 Y3 }5 {8 n    Dim sset As AcadSelectionSet3 R5 z% R2 l" |  p- e8 |% g5 k
    Dim Objentity As AcadEntity4 b# F9 i1 x6 j
    Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
$ E3 z, l( ]. \    sset.Select acSelectionSetAll5 `. W  |( v/ o  D/ k
        For Each Objentity In sset% s6 c4 X: p! M; I
            Objentity.Delete
% _  }( o' ?8 E9 E1 [        Next
  I+ Y$ s# \6 h$ ~% R    sset.Delete
7 O$ \' v$ {( a* ~* G8 ]    With ThisDrawing
  }2 q) Q# E- D. c% l2 L% T
7 L( Y2 m& n/ q5 a  V9 N! b        Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:9 h: d: N% V" f* _3 C& L' M
        Length = 30: Width = 6: Heigth = 100
3 d* x' e$ I) v# t% E* j        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)# I* J9 T: s" E, y1 B
        Boxobj.color = 28
: y. @9 k4 [& Z: A  U        Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:& \5 h9 f+ A; q2 v# o5 `! ?# h2 N3 K7 F
        Length = 30: Width = 6: Heigth = 1005 k% l) d- Y3 G9 C! ~1 o4 U
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)# r3 m1 C8 q$ T! T" H) G
        Boxobj.color = 287 T" o+ s* D. I! H4 p

: K- j) }2 E9 Q/ Z9 w        Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:
% M' _! e- m9 n6 s* q" N        Length = 10: Width = 10: Heigth = 10: Radius = 3! z# K' ^! n: b, G5 L! r" {% L
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
6 [8 n; ^: K6 p2 q. V# m        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth): B+ I- z5 M9 I  ^* l% O0 X8 g
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
7 D( C0 X! g0 h9 b        Boxobj.Boolean acSubtraction, cylinderobj
6 v* {( @8 h' s* K$ _        Boxobj.color = 1
+ {7 X3 a7 j* Q        Radius = 2.8- T  T  u7 X+ n
        Heigth = 1201 d4 r1 F  {; o
        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)) S: Q5 i% a. r( Q) o' Z1 `
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 1800 X( D1 m( w3 g- Q+ r- v
        cylinderobj.color = 2' K9 M5 E; s: I1 m
* N* k- ~+ Q' H+ I' Z# `/ D1 O" x
    End With
5 T4 m! |  V. r! g8 [: e1 q    Dim Frompt(2) As Double, Topt(2) As Double# ]- Y7 A6 ^( G* f1 Q+ d/ U$ D2 u
    Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0: d" m/ i( F9 G
    Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
# }: W! X" i6 G; o/ c* \    Boxobj.Move Frompt, Topt! L' `! M! I7 B
    Boxobj.Update" k0 E' u6 Q/ C5 c. F7 E% }
    Frompt(1) = -49) _7 T) m& r1 c/ o7 S& n8 c  X1 E
    Topt(1) = -48.9
' N2 h& M6 `- J. ]    Dim num1 As Double, num As Double
: }+ Q, r! K4 ]- u) o    num1 = 1
3 T' ]! R+ r" }0 X0 P! D3 k6 s    Do
, [+ y" C9 l0 c5 J, g        If Topt(1) >= 49 Then
; K5 A7 X. N4 c* j/ v) a* N3 q5 t            num = Topt(1)3 r% R  x6 A2 e/ [8 D- J
            Topt(1) = Frompt(1)$ P0 o3 B" }3 a* m* U0 c$ v* H  K
            Frompt(1) = num
$ t  u3 C: N5 c9 f7 P. s  k            num1 = -1# e  C' j: s8 Z8 E6 q
        ElseIf Topt(1) <= -49 Then; A! r% M( ?$ S7 o; e  P' ^2 }
            num = Topt(1)
5 z5 W; A) S4 I            Topt(1) = Frompt(1); g% y* d7 b5 X2 p
            Frompt(1) = num! m7 w' y9 {8 f  B# F9 r( ^; S
            num1 = 1) q' f/ h5 w8 k: r7 c+ X) M
        End If) f- @7 D7 C' }0 p5 C" B! O8 Q
        Frompt(1) = Frompt(1) + 0.1 * num1
& V' O6 S7 G1 Q0 q        Topt(1) = Topt(1) + 0.1 * num1. V% B- A3 E& h
        Boxobj.Move Frompt, Topt
) y* E. x* B9 o4 I, l; p        Call DelayTime(1)' q5 E5 @3 q# l
        Boxobj.Update
  Q9 v/ Y: b4 g. e$ ]$ v        If GetAsyncKeyState(27) = -32767 Then
+ y. k) q) x. F# G            Exit Do1 v3 B# R: a9 k& b' c, ]. h
        End If
9 L- x0 I% s2 f4 _$ U: u    Loop
0 c/ ?& J' ~& kEnd Sub
6 M! \$ f: h; Q5 T: X/ e3 d7 @' A, H

7 Z0 B5 L1 D! yPublic Function DelayTime(ByVal timer As Integer)  '延时函数4 W$ Z# |/ m' l3 z' n
    Dim firsttimer As Long/ x* T& K  V! h8 L. V, T
    Dim i As Integer: g+ _4 c' I, I9 ]
    firsttimer = timeGetTime
, Z% |5 d4 k( Q, t    For i = 0 To timer
, Q+ s1 O( q) B- P. v       While timeGetTime < firsttimer + 20
0 F! }1 s) T% x3 f. Q* d" c            DoEvents
# W3 D- \  M( Q+ |7 g: L1 X7 P  A       Wend8 w5 ]. P/ R) v" @+ V7 G# R* z3 s
       firsttimer = timeGetTime
; ^: b3 g+ F, e, v& V8 R    Next i
" |1 o0 r9 u9 UEnd Function
- ~  n2 c; s9 G* `  r) V1 l1 H8 B8 Y) j( W  G  z/ L3 k
- ~: H3 L% Z9 F2 r  ?" {) T* f) t
; C& v7 g3 z. g

3 c4 Y: V' M$ W

图示

图示
发表于 2014-10-8 08:23:17 | 显示全部楼层 来自: 中国辽宁铁岭
timeGetTime函数没有声明
 楼主| 发表于 2014-10-8 17:32:51 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-8 08:23 static/image/common/back.gif
. J% X* d$ N' V! T- `* |5 \timeGetTime函数没有声明

' E9 z# J# i, X$ r+ ]3 |3 x是我粘贴时后忘了   实际上是申明过了的    主要问题是鼠标会闪在运行时   
发表于 2014-10-9 06:42:58 | 显示全部楼层 来自: 中国辽宁铁岭
本帖最后由 woaishuijia 于 2014-10-9 06:52 编辑 2 O* s/ b7 o8 a
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把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方法" s& l% s: `! M' v5 E  x
看这个用什么方法使曲柄连杆机构转动?
1 v7 r% D( W# HPS:重帖下你的代码.以后发帖时请注意用"添加代码文字"的方法,否则代码中会有大量乱码,别人复制你的代码会很麻烦
  1. Option Explicit
    1 Z: O8 O- p, x7 s, J& k
  2. Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
    ; [1 t1 ~: P: \; i! j
  3. Private Declare Function timeGetTime Lib "winmm.dll" () As Long
    6 G9 \4 K1 x/ |, @# t' y; r
  4. Public Sub test()
    7 g1 B9 x4 O3 H9 h# v
  5. Dim Boxobj As Acad3DSolid
    : v3 d% j. P, r
  6. Dim cylinderobj As Acad3DSolid4 C/ H, S% ?; P# d) u, v/ p
  7. Dim Ptcen(2) As Double
    5 T- N  B3 R& b4 f! b4 x
  8. Dim Heigth As Double, Length As Double, Width As Double, Radius As Double
    0 q" k, X7 q4 w9 n& Y
  9. Dim pt1(2) As Double
    6 D" _0 C* Z5 W' L' ?
  10. pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
    3 [$ W" c3 y4 m+ K* H
  11. Dim sset As AcadSelectionSet. f9 T3 Y5 d* j! [: m
  12. Dim Objentity As AcadEntity; w. ^- g, ~0 A# E
  13. Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
    * T4 k) `2 b8 M& Q
  14. sset.Select acSelectionSetAll
    6 \; P! E8 n) H: [( d  [! R3 X
  15. For Each Objentity In sset: a; e0 T! p" [% k
  16. Objentity.Delete
    % u0 B0 E2 b. h: E, K( \) B
  17. Next
      K' `- V5 Q, V  j' D' N
  18. sset.Delete
    7 Y- s( X* k* b6 b
  19. With ThisDrawing) i2 C, `" I$ J7 C2 m+ l1 f! L
  20. - G* F0 f9 A( U% c
  21. Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:
    : G3 h* K/ j' H7 d" A) P+ E
  22. Length = 30: Width = 6: Heigth = 1002 g% F; }$ J* y5 d8 N1 W
  23. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)% G9 U+ }9 W- L' n. ?$ ?5 c
  24. Boxobj.color = 28
    + b. u# t8 M& }! p8 O7 X& n! Y
  25. Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:7 i4 H+ I. Y' U. ^; A
  26. Length = 30: Width = 6: Heigth = 100$ Y3 P  q2 V+ p
  27. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
    , \; t  Y1 O0 Q+ {3 w
  28. Boxobj.color = 28* u' W" v! P$ U0 l" S9 N$ P6 a+ F5 B7 T6 W

  29. 7 e. e2 O$ u: H
  30. Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:7 e! K. q% W8 K% e7 S4 E5 `; d9 M
  31. Length = 10: Width = 10: Heigth = 10: Radius = 3
      a4 i% r+ @3 e- U; J& @
  32. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)" h6 `# U$ X" q
  33. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
    + c3 P' L4 A# J8 s- H
  34. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
    ! q! w% T9 A8 o6 K& S2 k. S
  35. Boxobj.Boolean acSubtraction, cylinderobj
    4 W* V; o& I3 _, Z
  36. Boxobj.color = 1
    & ~* z/ x% p0 K7 M) h- d
  37. Radius = 2.8* `, S% q: i/ w, p- w
  38. Heigth = 120& q  P  f! ~* y9 m* p
  39. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)( E+ q! `7 o4 y. U8 `  H
  40. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
    * W$ ]/ b4 m6 C  n) ~
  41. cylinderobj.color = 2
    5 k) K: n# {; i( b8 q
  42. , s9 M- _% B1 h: T
  43. End With$ g6 r- Q, s# M' _3 D
  44. Dim Frompt(2) As Double, Topt(2) As Double
    & A" z: `7 a& d
  45. Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0) U+ l, J6 z, B5 a; [
  46. Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
    1 Y0 e# d* d" ]5 {$ q
  47. Boxobj.Move Frompt, Topt, s0 S$ I6 _$ Q& _8 _2 }9 s. Y
  48. Boxobj.Update" F" ?% y8 m. i7 @  _* l/ j9 j
  49. Frompt(1) = -497 M$ t: l. C* A9 G
  50. Topt(1) = -48.9
    ) V2 C) e4 |: o- W( N/ M
  51. Dim num1 As Double, num As Double* S9 B4 {9 U; X, X  [) z4 s1 c
  52. num1 = 17 i, c0 Z% C4 y
  53. Do
    ; o  S7 ]( y7 G- i! `9 i& M" {
  54. If Topt(1) >= 49 Then
    " ?/ v& t  x$ ]) V/ I
  55. num = Topt(1)
    4 A, o& |% c: i  A' g
  56. Topt(1) = Frompt(1)5 r# w+ P5 f  s; @3 f* g
  57. Frompt(1) = num! E" O7 }8 C7 o$ ^' k1 m: U' ]
  58. num1 = -1
    . P6 G% k  ^* K0 w* N4 I/ j. R
  59. ElseIf Topt(1) <= -49 Then9 b, d7 z9 G% w! b: |, r3 e
  60. num = Topt(1)9 P0 [9 S( t5 G1 N
  61. Topt(1) = Frompt(1)
    % G$ D5 z" U1 I* d+ _9 [( u
  62. Frompt(1) = num% I  o* x6 Z6 I( B7 P
  63. num1 = 1; C+ T0 w! V6 c9 l! c
  64. End If
    ) u% t6 J% R$ n- K
  65. Frompt(1) = Frompt(1) + 0.1 * num1
    % Z5 c% ^( U0 ?  Q: l
  66. Topt(1) = Topt(1) + 0.1 * num1
    / C7 G+ A9 |& V
  67. Boxobj.Move Frompt, Topt- c5 ?& w" L- G0 O3 o
  68. Call DelayTime(1)2 Q3 J6 F8 a7 A$ i" j' h
  69. Boxobj.Update
    - M' W1 T1 t" t" E' T* P2 c
  70. If GetAsyncKeyState(27) = -32767 Then: I* r& _1 P; b& l7 h* U* Q# E+ J- \& N
  71. Exit Do
    1 t+ x; T" K7 ~2 z4 C2 u3 ]' x
  72. End If) }' H& T' U* f
  73. Loop
    + g5 Y- ?4 }2 y7 y- {4 ~* B
  74. End Sub. x+ X$ v, C$ E2 d: F' V
  75. 6 q8 Q1 [+ ]1 g4 ?6 ?4 a: x% h

  76. " t5 H) f& P' M" i; C5 @3 q
  77. Public Function DelayTime(ByVal timer As Integer) '延时函数0 \& y: Y+ V4 R( _7 M2 E
  78. Dim firsttimer As Long
    - K% r/ Y' k' }6 r
  79. Dim i As Integer
    1 m/ }# u; [# B1 V$ o) |
  80. firsttimer = timeGetTime0 Z$ B$ c( }$ R. V2 p6 H
  81. For i = 0 To timer8 r! m9 T6 F  B$ h
  82. While timeGetTime < firsttimer + 209 a  x" I4 l. D1 ?% |: S; Y7 K
  83. DoEvents
    ! H: z) K+ ~/ Q$ u# f9 {
  84. Wend  T  \6 T' L, K9 V$ h
  85. firsttimer = timeGetTime
    2 S" r4 T( Z( q$ `
  86. Next i
    : }& O- l3 I1 j+ W
  87. End Function
复制代码
 楼主| 发表于 2014-10-9 14:53:43 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-9 06:42 static/image/common/back.gif  G( K) S; x$ z; ~5 a, }
把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方 ...

; `8 V% h; f& x6 _4 u& q非常感谢你  推荐的帖子里 有代码解释 赞一个 :lol:
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