只需一步,快速开始
heat_ice2000 发表于 2014-7-30 17:11 static/image/common/back.gif
举报
jknhl 发表于 2014-7-30 17:19 static/image/common/back.gif" }; ^4 F1 u+ s2 v 对,旋转1选不上
heat_ice2000 发表于 2014-7-30 19:46 static/image/common/back.gif : ~5 g. l* R% V: _% c- O6 |+ T我沒有2010版的.或許你將檔案傳上我看看.
heat_ice2000 发表于 2014-7-31 09:54 static/image/common/back.gif 6 q" ]+ Z7 T2 j5 C# t3 h Z9 J凹形的情況
heat_ice2000 发表于 2014-7-31 14:14 static/image/common/back.gif4 c4 H; U8 i/ Z4 c% H) D 不對稱的用曲面放樣應該可以做到.
heat_ice2000 发表于 2014-7-31 20:12 static/image/common/back.gif 6 ]7 z# [, m6 C2 Q" F斷面的曲線有限度的,太過彎曲有時會不成功.
heat_ice2000 发表于 2014-8-1 12:48 static/image/common/back.gif 1 M: R7 d1 D- b, n+ h草圖沒有問題,可以做.
jknhl 发表于 2014-8-1 13:45 static/image/common/back.gif" K( z, [7 @9 Q+ i 封闭群组是哪个?
heat_ice2000 发表于 2014-8-1 13:56 static/image/common/back.gif, D0 s: W2 l) {* Y 孔內的橢圓.
heat_ice2000 发表于 2014-8-1 20:21 static/image/common/back.gif" e: s" g5 g w0 Q# @% ^' q 是用曲面指令. . F% `3 [6 o) [% a . N9 n, U$ y( d% C! t1 S放样切除是實體指令,通常要封閉輪廓.結果是這樣:
heat_ice2000 发表于 2014-8-1 20:21 static/image/common/back.gif & O3 o% s2 V% j5 F是用曲面指令.* A. \+ }. @5 z5 r6 U ; X: t+ r7 K; y/ f4 \" f/ q9 L8 b 放样切除是實體指令,通常要封閉輪廓.結果是這樣:
本版积分规则 发表回复 回帖并转播 回帖后跳转到最后一页
Licensed Copyright © 2016-2020 http://www.3dportal.cn/ All Rights Reserved 京 ICP备13008828号
小黑屋|手机版|Archiver|三维网 ( 京ICP备2023026364号-1 )
Powered by 3dportal X3.4 Licensed Copyright © 2001-2013 Comsenz Inc.
GMT+8, 2026-4-6 19:20 , Processed in 0.183849 second(s), 27 queries, Gzip On.