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[求助] 三维 动态仿真 vba编程 运行后 鼠标会闪动 请问一下 有没有好的办法解决 代码如下

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发表于 2014-10-7 20:55:58 | 显示全部楼层 |阅读模式 来自: 中国江苏苏州

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本帖最后由 liaoqt 于 2014-10-7 20:57 编辑
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Option Explicit
! X. l: w0 }8 b* `6 bPrivate Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer/ Z! a8 K! z7 J3 X9 [
Public Sub test()2 R" V4 t. Z% m: g
    Dim Boxobj  As Acad3DSolid  v, u; V' _' V/ j; L. n5 j$ y
    Dim cylinderobj As Acad3DSolid, Z6 n3 S9 E0 D; o4 \: ^! R
    Dim Ptcen(2) As Double
4 p/ K2 P3 l& E9 r' Y    Dim Heigth As Double, Length As Double, Width As Double, Radius As Double# A& _* q$ l# s
    Dim pt1(2) As Double) C6 p8 {9 q7 }+ p
    pt1(0) = 12: pt1(1) = 0: pt1(2) = 0- R  l4 l; y7 U. D& T6 m" G
    Dim sset As AcadSelectionSet
- A9 y0 {  D/ G5 M" }) U    Dim Objentity As AcadEntity, o+ A3 d/ t6 F9 @5 \
    Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
  G  f6 c+ ^4 _% W3 J5 `- e" G    sset.Select acSelectionSetAll
" p( j) Y1 s% E+ U% x- ^. r! H( N/ k        For Each Objentity In sset
8 M4 h+ v7 f+ \            Objentity.Delete
/ k; Z7 D; G8 k8 H1 N7 O* y! |        Next4 l4 M( L6 c* J/ C: T( n/ u7 d5 @5 g5 K
    sset.Delete
! W2 C& X/ b0 B( [    With ThisDrawing
/ Y3 F( T- G; w* z5 X' G6 i
! P5 k& q  [, L7 n, L' x        Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:0 g6 O+ v0 J5 U, K- m% r; _
        Length = 30: Width = 6: Heigth = 100" h7 U, Q" t/ j+ }! }0 e/ D: G
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)" |& F; i& u7 F2 ~  J
        Boxobj.color = 28) _% Y* a* R0 f8 d8 U  {
        Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:4 v! F# Y. P& B, U
        Length = 30: Width = 6: Heigth = 100
. V% k( m+ E/ V7 A8 }! g        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)4 C4 v# c: Q" u7 O( w; b
        Boxobj.color = 28
6 s& E& l  t$ k  U8 z3 J+ v" R; q/ W. Z
        Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:* f" x2 Q( j6 R8 ^7 i
        Length = 10: Width = 10: Heigth = 10: Radius = 36 k+ S% g+ f) ~* [6 j9 f) K; w
        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
! j" `9 A: |2 R. w! G9 Q  Q        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)- S  H1 z& q& f8 H/ V* W. Q% `
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180* [$ }* K" _+ F1 [+ S3 h0 A# b  e( r
        Boxobj.Boolean acSubtraction, cylinderobj( w+ L6 N9 ]2 y7 L
        Boxobj.color = 1( c0 h  o' c$ n4 P
        Radius = 2.8
$ l$ G' O1 Z3 C) }9 `/ F        Heigth = 120) u9 {/ Q8 D1 @0 x4 w8 X1 b
        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
& n. o. x3 R$ B7 p+ x* x        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
9 ]' F( ?( l  ~1 r' i+ k        cylinderobj.color = 2
6 x" D$ J! y7 v5 B: N- m" x6 ^$ G: @/ f+ ?0 Z, O
    End With
+ K0 B3 L& T4 X' H$ [" |5 [    Dim Frompt(2) As Double, Topt(2) As Double7 _: }: f1 S% G. u
    Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0" ~* l1 O/ j( x! k* R: m, }* v! e( E
    Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
( b2 ?; v+ ^8 ?    Boxobj.Move Frompt, Topt3 }5 X% o5 S% ~" o4 A* g7 o
    Boxobj.Update& Y8 ~& M; ^2 H' _' }" Q9 ^$ z8 _
    Frompt(1) = -49
1 K  X1 H+ j/ p) N! a* X- j  v    Topt(1) = -48.96 n# ]) d* Z- W# Z
    Dim num1 As Double, num As Double
( [) l# x) x. W8 u( W" e% {; u$ x    num1 = 1
; h1 ?  d+ h( Y" b8 E" \3 @% a+ t    Do
3 b+ z: F9 F5 {% y        If Topt(1) >= 49 Then
7 Q9 k8 s' n9 R- [9 |( a            num = Topt(1)
# [1 E. Y% _: O% F% U            Topt(1) = Frompt(1)( j7 u4 g% @* z6 j  z
            Frompt(1) = num$ W2 V# W6 o+ p
            num1 = -1
# b6 `% ?* o  K) T        ElseIf Topt(1) <= -49 Then
9 k/ l7 M' r" }" e5 }2 z            num = Topt(1)
0 ~2 S1 s1 B" b' |  H* ^            Topt(1) = Frompt(1)
$ ~9 F& }8 x  N            Frompt(1) = num
2 f+ q) B) A! f/ i8 X  @" U: i            num1 = 1- G  \/ T" ^- f$ p( g3 u7 ~# Y. Q$ C
        End If
6 ^( A5 t( p% Y        Frompt(1) = Frompt(1) + 0.1 * num1: U2 ]0 n5 E' U% ~3 p2 v
        Topt(1) = Topt(1) + 0.1 * num1
4 L9 K0 i4 C$ u* T4 Z4 s        Boxobj.Move Frompt, Topt
6 G4 h4 ^5 c" Y" J" W8 ]; i        Call DelayTime(1)
9 j+ s, W; h9 n; |        Boxobj.Update
- B8 E; U) P+ W& e& z* @7 j        If GetAsyncKeyState(27) = -32767 Then
- N1 b) J  h- y1 m            Exit Do( ]9 W0 x" g0 y2 P3 Y5 w5 m
        End If
6 r* U$ `5 K. g( N- s    Loop
1 k* y  k: N5 _  jEnd Sub
  j) y) U  ~5 u: v" I3 L# q, R0 I4 u8 J; J) i* X" D+ N. r% L2 Q
5 ~/ _% l% |% z) V
Public Function DelayTime(ByVal timer As Integer)  '延时函数
/ D6 w7 y" Z1 e& E" w    Dim firsttimer As Long. V" D& m; O1 ?3 N# F8 j$ f9 }
    Dim i As Integer
9 Y6 ?$ W, V+ m' O% }1 I    firsttimer = timeGetTime. |  K6 Z3 w: R- H' a, E
    For i = 0 To timer$ K7 X% B/ }, q* p' z. |( F  x
       While timeGetTime < firsttimer + 20
) m9 V  I: {$ g& f1 B, z            DoEvents
& I, P2 a- E5 {; n       Wend
* o9 r5 _/ K" I# v# Z       firsttimer = timeGetTime
) S! k6 T  R) d, y4 L: |% y4 A+ h    Next i9 ]* k4 b: K) ^( \4 r6 v
End Function/ l# l- `  U2 L) Y! |4 T' F9 k

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1 l7 ~/ d! |" H2 V# T2 I

图示

图示
发表于 2014-10-8 08:23:17 | 显示全部楼层 来自: 中国辽宁铁岭
timeGetTime函数没有声明
 楼主| 发表于 2014-10-8 17:32:51 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-8 08:23 static/image/common/back.gif
7 Z# d5 J) ]% J: ktimeGetTime函数没有声明
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是我粘贴时后忘了   实际上是申明过了的    主要问题是鼠标会闪在运行时   
发表于 2014-10-9 06:42:58 | 显示全部楼层 来自: 中国辽宁铁岭
本帖最后由 woaishuijia 于 2014-10-9 06:52 编辑
5 T, Z9 V( Z' o$ i3 i8 ^$ X7 ]" l, U9 m9 \  J
把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方法
  g* z9 E! @2 F- U8 C- D/ M! T看这个用什么方法使曲柄连杆机构转动?8 y& ?. Q: N5 d3 M7 H
PS:重帖下你的代码.以后发帖时请注意用"添加代码文字"的方法,否则代码中会有大量乱码,别人复制你的代码会很麻烦
  1. Option Explicit
    9 T: `& R+ a; n$ _) Q
  2. Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
    4 }  e4 m9 T7 T7 }/ a
  3. Private Declare Function timeGetTime Lib "winmm.dll" () As Long
    ) F$ i$ _3 v) t4 P
  4. Public Sub test()0 P0 ?* ?3 ~! B5 ?" C7 u
  5. Dim Boxobj As Acad3DSolid
    7 m* o* r3 y6 I
  6. Dim cylinderobj As Acad3DSolid
    % Y: G" D3 R/ _7 B! ?0 u0 g$ C
  7. Dim Ptcen(2) As Double
    ' s+ w: O+ H8 u, I6 ]9 \
  8. Dim Heigth As Double, Length As Double, Width As Double, Radius As Double9 c5 n+ O3 R% W2 M
  9. Dim pt1(2) As Double& j9 {, k0 q4 z9 ?8 L
  10. pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
    ) n% U! e0 c) l+ x6 Y
  11. Dim sset As AcadSelectionSet
    : ~6 w9 r+ ]1 \' w& ?' ?- e
  12. Dim Objentity As AcadEntity/ P6 m, i2 I9 Q! P( }2 w
  13. Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
    6 u! p6 y6 C; K1 g* b$ a
  14. sset.Select acSelectionSetAll
    # L+ x8 h" `; d: i4 I1 \
  15. For Each Objentity In sset- J! [0 [8 Q5 y/ t% ~( y
  16. Objentity.Delete
    - R- b: P- x% |# M
  17. Next
    4 I' q/ p# w: G" `
  18. sset.Delete
    - a3 F! X: J( ^6 B
  19. With ThisDrawing2 v; s! O3 _0 D% U6 w; Y1 m

  20. * }  h$ M) P- @9 T
  21. Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:1 q* N9 n2 N  m2 o$ i
  22. Length = 30: Width = 6: Heigth = 100
    & z* n- w: k7 L/ o+ W! R
  23. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
    + s1 I6 w- _  k
  24. Boxobj.color = 28
    1 d) s" ^9 A  q* K5 z3 P2 M5 A
  25. Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:
    . c7 S$ T! p; p. K& y
  26. Length = 30: Width = 6: Heigth = 100
    ! \3 N5 p0 W% {
  27. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)4 I8 X& A$ W! f* V+ G
  28. Boxobj.color = 28
    4 |" t7 H/ a+ P1 H" S! A- n9 b6 W3 Y
  29. 2 E: K' r" n4 I; x4 ?1 t, b2 }. L
  30. Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:0 L. l3 d+ Z8 E" ~" p
  31. Length = 10: Width = 10: Heigth = 10: Radius = 3
    2 b' s9 n( C. }5 d
  32. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth), |6 p& U8 ~3 M3 K
  33. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
    : s4 }- H, j2 C7 ]/ X, ]5 f
  34. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180( m( c8 F: v$ R- E3 ?( \
  35. Boxobj.Boolean acSubtraction, cylinderobj- K# Q; S' m: Z% r
  36. Boxobj.color = 1
    / T: X& L& C+ i" A( v
  37. Radius = 2.8
    ( L" f/ Z; g! B. w' h! Z
  38. Heigth = 120/ F6 f, \: ?3 _4 X) y8 a
  39. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
    0 ^( |# l! W7 d+ C2 M  ^
  40. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180! e% C9 @4 b; f) D! a! O
  41. cylinderobj.color = 2
    3 l/ M  f; y# z3 d- h
  42. ( Z, M: R4 v2 f- F4 G
  43. End With4 V) t9 E# g6 O- o9 i. P: L
  44. Dim Frompt(2) As Double, Topt(2) As Double% z5 N8 m* J5 V/ d7 Y& l4 ^& z% u; l
  45. Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 01 \9 q) f' E, P: ~/ |4 v2 @' B5 y
  46. Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
    1 |5 q( H' C) F
  47. Boxobj.Move Frompt, Topt0 h9 |! f& Q" n9 a
  48. Boxobj.Update& J! m6 H5 C4 z0 `3 s# `6 `( `
  49. Frompt(1) = -49
    . k# }! l6 U) F
  50. Topt(1) = -48.9
    2 p# r' d+ X. a4 q" B) Q; |% L4 Z+ K
  51. Dim num1 As Double, num As Double6 r# Z( b! g: Q: R4 L8 F5 O7 \
  52. num1 = 1
    * ^" o/ H5 v2 Q; g+ }$ v. A
  53. Do5 ?* X9 J! D+ K
  54. If Topt(1) >= 49 Then' f* Z+ u5 r! @* ]+ L7 P
  55. num = Topt(1)5 Z) p. x& g0 P+ v+ W2 B3 [" |
  56. Topt(1) = Frompt(1)
    * @8 y. N% h( `
  57. Frompt(1) = num
    4 b5 E; m/ T3 ?
  58. num1 = -1/ e1 n, B2 d7 G- ^! u! o; F
  59. ElseIf Topt(1) <= -49 Then
    3 G. \" y/ d; {" P: Y
  60. num = Topt(1)  ~" J0 h, f: n1 ]
  61. Topt(1) = Frompt(1)
      W( Y# j( Y4 o# o3 t. h
  62. Frompt(1) = num
    ; L5 {1 j5 P1 S5 W2 m0 m; @! s
  63. num1 = 1
    1 t4 j9 ?' V0 z
  64. End If) a3 _! M( Q0 ]' X8 y* d- l# j$ {% R. \& Q
  65. Frompt(1) = Frompt(1) + 0.1 * num1
      \0 a" B( [! x
  66. Topt(1) = Topt(1) + 0.1 * num1
    , t4 }8 h2 N, B. f* T
  67. Boxobj.Move Frompt, Topt6 @# R5 ?! ]1 z
  68. Call DelayTime(1)
    7 b4 D9 s# c: J0 ^
  69. Boxobj.Update% ^' S2 j1 ?" f
  70. If GetAsyncKeyState(27) = -32767 Then
    * V& s4 W! l8 x& D1 o- H  b
  71. Exit Do
    0 Z) w0 `  b+ G! t
  72. End If7 i( U* t4 x1 G3 Q% m/ C0 Y1 Q
  73. Loop0 J: g; I* k4 F( q! Q' C9 g
  74. End Sub
    1 `' i5 F7 b4 [$ `! Q

  75. . d9 d& m0 s; M5 u9 M

  76. ) G8 T3 Q; R9 S; V+ i% K
  77. Public Function DelayTime(ByVal timer As Integer) '延时函数
    3 H; Q/ c+ m  l+ b' K; q! n; t
  78. Dim firsttimer As Long/ {2 b  L# ^0 [9 h( A- a& C
  79. Dim i As Integer
    4 r  ?) \1 w& F& O+ ?
  80. firsttimer = timeGetTime2 N8 R) r7 ]5 q8 E+ V" h' W
  81. For i = 0 To timer
    8 r# g& \; O) \7 c7 ?5 t; L
  82. While timeGetTime < firsttimer + 20; v  s* U( B, b
  83. DoEvents4 b4 g: n3 T; A& U
  84. Wend
    ) }" L' h* W+ `: [4 V, c
  85. firsttimer = timeGetTime# q& W* G7 z# a+ S
  86. Next i
    - R! K/ ]% [5 u) g9 E* S
  87. End Function
复制代码
 楼主| 发表于 2014-10-9 14:53:43 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-9 06:42 static/image/common/back.gif/ g, N6 ]7 u9 Y7 F9 T% g6 W
把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方 ...

$ @; d- V& T& k非常感谢你  推荐的帖子里 有代码解释 赞一个 :lol:
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